owsf2000: (default)
I don't always make serious resolutions for new years. Probably for good reason, since they don't usually last. Although admittedly my "stop eating ice cream all the time" resolution worked out pretty good... if you don't count the slushies. <_<

I think this year I'm going to try to do a two pronged attempt. For starters, I'm going to try to make a serious attempt at fixing up my diet. I eat too much crap I don't need, and not enough of the stuff I do need. Sometimes it's not really avoidable - if you're short on change you're going to buy cheap stuff to fill you up and keep you going to payday. But I think what I have to do is actually organize a bit of a meal plan. The main point here is that I have to cut back on the intake. ^_^ (Harder than it sounds, as my willpower is weak in this area compared to my ability to boycott companies that piss me off!)

The other thing I need to work on would be with my game projects and other such things. I've been more or less sticking to Atari 7800 Basic for making Graze, but it's been getting longer between updates so I'll need to refocus my efforts on that. I also want to try to play a lot of 7800 Games and try my hand at reviewing them - which of course will just be me giving my thoughts about them. It'll be a bit more complicated overall as I'm not going to be releasing most of the reviews as I make them. If all goes well then next December I'll have a big ass update/release to make. :D

I want to try to have Graze done by mid-spring. Or at least have it "feature-complete" with just bug crushing left to do. I've got like another 3-4 game ideas I want to do with 7800Basic including RPGs (that the Atari 7800 desperately DESPERATELY needs ^_^), platformers, and something that will probably play like some mutant hybrid between an RPG and that ancient BBS game Legend of the Red Dragon. That is, it'll be a RPG type game that will primarily be menu driven. Primarily. I plan on getting creative with that one but until Graze is complete I'm just going to be writing down ideas for it. I had considered porting and updating Johnathan's OWSF that he wrote for MS-DOS, but that'll depend on whether or not a bankswitching format can be done that will let me page in tile/sprite sets as needed - otherwise there will simply be no way to fit all the needed graphics into the game.

April 2025

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