More DLC Bullshit
Sep. 30th, 2019 03:30 amSo more out of curiosity than anything else I bought one of the two "DLC" characters for Utawarerumono Zan as mentioned in my game night review. The idea was to see if unlocking these "bonus" characters would add more battles to the story mode as well - a very painfully clear sign that they deliberately cut material out to sell separately. Especially if it's just an unlock code for content on the disc.
Here's the results.
It was most certainly an unlock code. Nothing was downloaded/queued to download for the character.
It converted the two dialogue-only entries in the story mode that dealt with the character into complete battle entries.
It added those two story-mode battles to the Battle Recollection mode, with normal and hard modes as per the usual for those.
It added a brand new Special Ops level to the free mode.
It added a battle arena stage for the character (where they unlock an extra special attack.)
One of the story modes and the special ops level included a brand new boss character.
All of this of course without downloading anything.
So yeah, it's all been cut out of the game as far as I'm concerned. So I hope NIS America and the developer behind the game enjoy that extra 6.99 I paid for the character to satisfy my curiosity. It's cost the developer any chance of me buying Zan 2, and apart from the original Utawarerumono game due out early next year I'm placing NIS America on the boycott list for another few years. I doubt I'll miss much of any substance anyway.
It'd be nice if we had an industry that spent nearly as much money into trying to make video games more mainstream so as to massively increase their actual sales numbers rather than trying to maximize profit from each and every gamer, causing a drop in overall sales and turning gamers off. The only reason they're making billions right now by doing this is because there are quite a few whales out there that currently make up for the lost sales imo. Sure there are always new gamers to fill the ranks, but I suspect fewer of them stick around after they realize how fucking expensive it's become to play a mainstream game.
Here's the results.
It was most certainly an unlock code. Nothing was downloaded/queued to download for the character.
It converted the two dialogue-only entries in the story mode that dealt with the character into complete battle entries.
It added those two story-mode battles to the Battle Recollection mode, with normal and hard modes as per the usual for those.
It added a brand new Special Ops level to the free mode.
It added a battle arena stage for the character (where they unlock an extra special attack.)
One of the story modes and the special ops level included a brand new boss character.
All of this of course without downloading anything.
So yeah, it's all been cut out of the game as far as I'm concerned. So I hope NIS America and the developer behind the game enjoy that extra 6.99 I paid for the character to satisfy my curiosity. It's cost the developer any chance of me buying Zan 2, and apart from the original Utawarerumono game due out early next year I'm placing NIS America on the boycott list for another few years. I doubt I'll miss much of any substance anyway.
It'd be nice if we had an industry that spent nearly as much money into trying to make video games more mainstream so as to massively increase their actual sales numbers rather than trying to maximize profit from each and every gamer, causing a drop in overall sales and turning gamers off. The only reason they're making billions right now by doing this is because there are quite a few whales out there that currently make up for the lost sales imo. Sure there are always new gamers to fill the ranks, but I suspect fewer of them stick around after they realize how fucking expensive it's become to play a mainstream game.