owsf2000: (Default)
So more out of curiosity than anything else I bought one of the two "DLC" characters for Utawarerumono Zan as mentioned in my game night review. The idea was to see if unlocking these "bonus" characters would add more battles to the story mode as well - a very painfully clear sign that they deliberately cut material out to sell separately. Especially if it's just an unlock code for content on the disc.

Here's the results.

It was most certainly an unlock code. Nothing was downloaded/queued to download for the character.

It converted the two dialogue-only entries in the story mode that dealt with the character into complete battle entries.

It added those two story-mode battles to the Battle Recollection mode, with normal and hard modes as per the usual for those.

It added a brand new Special Ops level to the free mode.

It added a battle arena stage for the character (where they unlock an extra special attack.)

One of the story modes and the special ops level included a brand new boss character.

All of this of course without downloading anything.

So yeah, it's all been cut out of the game as far as I'm concerned. So I hope NIS America and the developer behind the game enjoy that extra 6.99 I paid for the character to satisfy my curiosity. It's cost the developer any chance of me buying Zan 2, and apart from the original Utawarerumono game due out early next year I'm placing NIS America on the boycott list for another few years. I doubt I'll miss much of any substance anyway.

It'd be nice if we had an industry that spent nearly as much money into trying to make video games more mainstream so as to massively increase their actual sales numbers rather than trying to maximize profit from each and every gamer, causing a drop in overall sales and turning gamers off. The only reason they're making billions right now by doing this is because there are quite a few whales out there that currently make up for the lost sales imo. Sure there are always new gamers to fill the ranks, but I suspect fewer of them stick around after they realize how fucking expensive it's become to play a mainstream game.
owsf2000: (Default)
So, I guess this is what I get for letting NIS America off the boycott list lately.

I do still plan on picking up the recently released touhou game when I get paid but after that I think they're going back on the boycott list for a couple years.

My 100 dollars paid for -most- of a game that's apparently half-assed in localization. Since I bought the physical edition my disc will forever have that poor quality version unless I download (And redownload as needed) the god knows how large a patch which won't be available for another month.

They can give all the assurances they want but to me this smacks of "Get it out the door now so we can get paid faster. We'll fix it later."

This isn't the first time I've seen a bad translation by them - there have been rush jobs before that put a damper on enjoying the product offered. One example that springs to mind from the PS2 era is Ar Tonelico II. (Keep in mind that they were on the boycott list until only this year, and I put them on it back when the first Hyperdimension Neptunia game released, so finding examples of shoddy work is difficult in those years.)

I remember playing through ATII back in the day. (And in fact I have it in my lap right now as I type :p) It had at least 1 typo every 5 minutes of storyline. You want to know how you can tell it was a rush job? Every single grammatical error was something a spellchecker would fail to find. IE: Wrong version of a word (Too, To, Two), wrong tense of a word (had, has, etc) an extra word inserted for no reason at all (to to) or an outright missing word. I don't believe there were any actual incorrectly spelled words. Meaning nobody actually ran over the text of the game after the initial translation. They apparently ran it through a spellchecker and called it good.

The other thing was they introduced a game crashing bug to a particular boss. The crash didn't exist in the original version of the game. Essentially you fight that boss during the game a couple of times but the battle always ends before a particular boss attack is executed. (Thankfully.) After that, near the end of the game, that boss becomes an optional boss fight where each time you win the next fight becomes harder. If the boss gets to like round 3-4 then it does a special move - and the game freezes. If you can beat the boss in a couple rounds, no problem, but otherwise your shit out of luck.

Like I said a shoddy rush job. In one way it can be expected given the game was released in the winding down years of the PS2. Still if you don't want your rep tarnished don't fuck it up.

I loved ATII mind you but I would never give it a 10/10 ranking simply because of the poor localization attempt.

I haven't played Ys VIII yet - I'm still working on Mask of Truth after all. While they'll be "fixing" their shit job with a free download next month I'm tempted to start playing it asap just to see the level of crap first hand then I'll just restart the game after the patch is live and see if it's actually improved.

I will be extremely strict on the level of quality on the game after the patch is released however. They're already getting shit for a poor launch but I swear if I see anything screwed up after their second time I'll probably add an extra year of boycottedness to the couple they're getting from me as it is.

Yes. I know a game publisher won't give a fuck about some individual gamer boycotting their crap. They aren't going to miss the cash (Which probably shows why game publishers have such a horrible time budgeting their resources properly) but I'm certainly going to notice having the extra spending money for other things.

And that's the point.

April 2025

S M T W T F S
  12345
6789101112
13141516171819
202122232425 26
27282930   

Syndicate

RSS Atom

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Jul. 13th, 2025 08:47 am
Powered by Dreamwidth Studios