7800Basic Tinkering
Jul. 23rd, 2017 09:03 pmNo game night again this weekend. While the weather has been pleasant for the first time in a month this weekend I just didn't feel like gaming much. I did play a bit more of Hatsune Miku Project Diva Future Tone (PS4) on a few songs. The main goal there was to increase my rank in the leader board for a couple songs. On average, on Hard difficulty, I seem to rank around 2000-3000 in most songs.
For the few songs I tried to actively increase my standing I've landed with spots around 240-300. To get those I had to get a Perfect along with "Cool" ratings on over 90% of the notes. Not easy to do - and there's certainly room for improvement as shown by the people above me in the rank. I did notice today that there was another way to increase the score - if you have two hold buttons one after the other you don't have to stop the first to do the second. In fact if you just press down the extra button it'll combo. This means I've been missing a lot of points in a few songs!
But I'm tired of playing it for now.
I also played a little bit of Scarlet Curiosity to raise up the levels of Remeilia (I'm sure I'm spelling her name wrong :P). I was doing that to try to get one of the last few trophies for the game, where you have to do over 10000 points of damage in a single hit. X_X
Somehow I managed to do that tonight. Must have hit a weak enemy with a max critical.
For the rest of the night I plan on tinkering a bit more on my game project with 7800Basic. I'm restructuring the game mode so that the timer works differently. Right now the timer only counts down to 0 then switches to a new wave - resetting it's timer and continuing. Since this game is all about trying to graze and destroy the enemies on screen I've decided instead to alter how the timer works. Now it will count down to 0 as before but if you graze an enemy time will be restored a bit. Longer grazes will of course increase the timer more. If the timer hits zero, it's game over. There are still extra lives, but the timer going to zero will forfeit them.
I did several parts of the timer alteration already earlier this weekend. Tonight the main task is just to adjust the timer's properties, add in the timer bonus via grazing, and add in the game over check for the timer hitting zero.
For the few songs I tried to actively increase my standing I've landed with spots around 240-300. To get those I had to get a Perfect along with "Cool" ratings on over 90% of the notes. Not easy to do - and there's certainly room for improvement as shown by the people above me in the rank. I did notice today that there was another way to increase the score - if you have two hold buttons one after the other you don't have to stop the first to do the second. In fact if you just press down the extra button it'll combo. This means I've been missing a lot of points in a few songs!
But I'm tired of playing it for now.
I also played a little bit of Scarlet Curiosity to raise up the levels of Remeilia (I'm sure I'm spelling her name wrong :P). I was doing that to try to get one of the last few trophies for the game, where you have to do over 10000 points of damage in a single hit. X_X
Somehow I managed to do that tonight. Must have hit a weak enemy with a max critical.
For the rest of the night I plan on tinkering a bit more on my game project with 7800Basic. I'm restructuring the game mode so that the timer works differently. Right now the timer only counts down to 0 then switches to a new wave - resetting it's timer and continuing. Since this game is all about trying to graze and destroy the enemies on screen I've decided instead to alter how the timer works. Now it will count down to 0 as before but if you graze an enemy time will be restored a bit. Longer grazes will of course increase the timer more. If the timer hits zero, it's game over. There are still extra lives, but the timer going to zero will forfeit them.
I did several parts of the timer alteration already earlier this weekend. Tonight the main task is just to adjust the timer's properties, add in the timer bonus via grazing, and add in the game over check for the timer hitting zero.