Apr. 17th, 2015

owsf2000: (default)
From the forbes article on it we have this:

"So while I don’t think that this “pay for easy fatalities” issue veers into gamebreaking territory, it is a somewhat sad indicator of the age we live in where developers are looking for new and innovative ways to charge you for things that would have been unthinkable even a short while ago. I suppose that’s capitalism, but I wonder where the limit is."

And this is the fundamental problem. People seem to assume there IS a limit to human greed. There won't be. They'll keep finding new ways to give you less, charge you more, and of course charge you more OFTEN.

There's not going to be a limit, no magical point where these people are going to sit back and say "ok... we're making enough money." At best it's going to be enough for them for now, but within a year's time they're going to have to repeat this year's sales but BEAT it by at least 20% before they become happy again.

There's a LOT more shit they can do to achieve this, and they know (like any good lobbyist or politician) that you have to take it in steps least you wake the herd. :P

Of course, all they have to do when they wake it is take half a step back and they're hailed a heroes that understand their customers. Yes, they do. But I don't think both sides are on the same page as to exactly what is understood.

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