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[personal profile] owsf2000
Still haven't had another game night yet. Some random gaming, sure, but no concentrated effort on a particular game. While goldpseudo was in town on his trip across Canada, we swapped some games/dvds/etc - mostly dups we had. On my side of the deal I got a few NES and SNES games.

Of those I'm stuck between deciding if I want to focus a game night on either Final Fantasy (NES) or Super Metroid (SNES). I was about to start Super Metroid last night but it seems the hookups for the SNES aren't with the SNES... As such tonight I'll probably just hook the NES up and start in on Final Fantasy. I'll do a little digging for the SNES hookups before then but I honestly don't even know where to start looking for them.

With regards to the 7800Basic tinkering I managed to adjust the game play as indicated in the last post. I also added a master clock in the background that keeps track of the total time the current game has been running - it'll display itself on the game over screen.

Not a lot of progress, I agree, but at this point the code is all over the place. I spent more time last night removing old player 2 variables both in the variable lists and in the code itself than with the actual gameplay changes! The next thing I want to add to the game is a bit more creative effects when you lose a life or hit a game over. (little explosion effects for instance instead of simply disappearing) However... that didn't go well! I think I'm going to have to spend time during this next week just looking at reorganizing the code.

April 2025

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