SkeleZombie Farm
Feb. 23rd, 2012 05:24 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
On goldP's server we now have an active SkeleZombie farm. Essentially an XP farm that is fed by a skeleton spawner and a zombie spawner. Both spawners have maximum area of effect for spawning and feed into a single mobavator and holding room.
There are three switches.
1. Mobavator Switch - basically opens or closes access to the mobavator. When blocked, the mobs are stuck near their spawners. It prevents them from building up beyond 6 each.
2. Holding Switch - When you're ready to harvest, hit the switch and anything held upstairs will come crashing down - taking them down to near death. After that you throw a splash potion of healing in on them to get them all in one shot.
3. Item Collection Button - The kill box is 2 deep since in multiplayer mobs glitch out too much to reliably fall down a 1x1 hole. Items on the far block can't be reached normally so pressing that button will get them pushed forward.
The entire internal layout is covered with water. As a result there should be no chance of a surprise creeper showing up in the collection plate. The mobs collect, when active, at a rate of about 20-30 per minute.
.. There's almost 200 up there now in the time it took me to write this entry. Although admittedly it was already at 100 when I started. :P
The SkeleZombie farm is at New Fort, for any on the server that want to check it out. It's not far from the Record factory.
There are three switches.
1. Mobavator Switch - basically opens or closes access to the mobavator. When blocked, the mobs are stuck near their spawners. It prevents them from building up beyond 6 each.
2. Holding Switch - When you're ready to harvest, hit the switch and anything held upstairs will come crashing down - taking them down to near death. After that you throw a splash potion of healing in on them to get them all in one shot.
3. Item Collection Button - The kill box is 2 deep since in multiplayer mobs glitch out too much to reliably fall down a 1x1 hole. Items on the far block can't be reached normally so pressing that button will get them pushed forward.
The entire internal layout is covered with water. As a result there should be no chance of a surprise creeper showing up in the collection plate. The mobs collect, when active, at a rate of about 20-30 per minute.
.. There's almost 200 up there now in the time it took me to write this entry. Although admittedly it was already at 100 when I started. :P
The SkeleZombie farm is at New Fort, for any on the server that want to check it out. It's not far from the Record factory.