Date: 2010-03-10 07:37 pm (UTC)
At least with physical games however, if a game fails it's just that. ONE game. You can buy a new console if you need to if that failed as well, and you'd be right back to where you started.

With download-only content, if the console's servers have removed support, then getting a new console doesn't help you. You'll have lost it all.


This is true. No matter how hard-to-find it may be or how exorbitantly expensive it may be, I should, at least in theory, be able to find a copy of FF7 somewhere.

To go back to the patch thing again, though, there are, again, PC games that got released with a bunch of bugs in them, but then the devs completely went out of business shortly thereafter, only releasing a mediocre patch or two, if even that much, that did little to fix the broken game. At that point, players were pretty much screwed. Vampire: The Masquerade - Bloodlines (http://en.wikipedia.org/wiki/Vampire:_The_Masquerade_%E2%80%93_Bloodlines) comes to mind. The only reason I bought this game, years later, was because I learned of fan-made patches that were released that mostly fixed the brokenness.

Of course, admittedly, it's probably not very feasible that we'd ever see similar fan patches for broken console games if Xbox Live or PSN support ever went down forever.
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