Jun. 20th, 2012

owsf2000: (Default)
For those on goldP's minecraft server, the world map now only covers up to 310 chunk radius from the origin. This is to reduce load on the server since it was now taking about 11hrs to generate each map. The 310 range lets the maps generate in about 4hrs total. With this we may re-enable daily map updates instead of the current weekly update.

This captures almost all of the existing major bases/landmarks we've built so far except for Hungry Island. Kane's tower is the closest to the edge of the map - and that's about 4000-5000 to the south.

There's no barrier for us with respect to exploration, etc. We can still go past the edge of the map. It just won't be on the map for the foreseeable future. Essentially, if you want to make sure your base is on the map, stay within the boundary - there's a LOT of unused terrain in there after all!

This may or may not be temporary. It'll depend on whether we can get the original maps rendered in less than a day by (a) waiting for c10t to release a stable binary, (b) hacking c10t to make our own, or (c) switching mappers.

Not all mappers that are any good have been updated to render anvil maps (1.2.5) which is the big problem.

April 2025

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