Action RPG Version 0.016
Oct. 6th, 2007 06:59 amOh hi thar.
I had forgotten to mention, for any who might care on here, that I finished version 0.016 of the rom a couple weeks ago. Here is the atari age blog of the release that explains the updates. For the most part it's the introduction of noflicker objects. In the rom, the noflicker object is the castle gate. This helps ensure that it will interact with it's key reliably even if all the other objects on the screen are flickering like mad.
I had forgotten to mention, for any who might care on here, that I finished version 0.016 of the rom a couple weeks ago. Here is the atari age blog of the release that explains the updates. For the most part it's the introduction of noflicker objects. In the rom, the noflicker object is the castle gate. This helps ensure that it will interact with it's key reliably even if all the other objects on the screen are flickering like mad.