owsf2000: (Default)
2010-09-04 03:43 pm
Entry tags:

Roughly One Month

Sometime about the start of October I'll be putting up a small list of games I'll be giving away similar to back in the spring. First come, first serve, friends can choose 1 of the games in the list and I'll send it off to them. In return they just have to be sure to post a review of the game once they've had time to play it.

So this is the advanced warning I said I'd give last time around, so that anyone that still hasn't had a chance to post a review can try to take the time to do so. Those that still haven't posted their previous reviews, naturally, won't be able to pick from the new list. (Which of course will include everything that didn't get picked last time plus a couple more that I found doubles of, or just picked up extras of since they were being sold super cheap. >_>)

If anyone has any questions about how this little process works, ask away.

*update*

Since I have a few anime and manga things I was going to pawn off to clear room in the apartment, I'll be adding those things to the list as well.
owsf2000: (Default)
2010-08-28 09:46 pm
Entry tags:

Used Games != Piracy

Every time I see a story about publishers and developers going on about this and showing their entitlement issues, I throw up a little bit inside my mouth.

It's not even worth trying to defend this position of mine against the industry apologists anymore. That doesn't mean I think my position is pointless or wrong. Rather, it's because I know they won't listen to it and continue on with their foaming at the mouth.

I can honestly say at this point that I wouldn't mind seeing another video game crash. And that's rather sad, since I do actually care about the market. I just think at this point we need to clear the board and start fresh - but I suspect most of the gamers out there need to wait until they wake up and notice that they're paying 100-200 dollars for shitty bug ridden partial games with no replay value. We're not quite at that point yet (Or are we? How much does it cost on average to buy all the "optional" DLC for a typical game nowadays?) but rest assured we're moving towards it like the titanic in icy waters.

But I rant.
owsf2000: (Default)
2010-07-29 07:21 am
Entry tags:

Backloggery

The disadvantage of cataloging your video game collection with a site like Backloggery is that it catalogs your video game collection. That is to say it makes it easy, with a single glance, to see how freaking large your collection is becoming.

I find daily solace in that most of the guys on Atari Age have game collections that make mine look tiny. Heck, some of them make Kane's collection look tiny.

But the other problem with this is that the desire to have nice even numbers start to kick in. Right now I'm at 398. The temptation to get two more games is ever so strong. >_>

And that's why I've already technically bought some! But they're with a person through Atari Age so it'll be arriving in the mail later next month. ;)
owsf2000: (Default)
2010-07-08 04:08 am
Entry tags:

and another sale bites the dust.

"I should start a counter on how much money ebgames/gamestop has lost due to their insistance on mangling product and calling it still new. With just these two games alone, that total is now up to $69.98. (49.99 and 19.99) "

Let's add $44.99 to the total.

They had 3-5 or so copies of Persona 3 Portable today. And no copies sealed. Meaning once again they gutted every copy they had to put on the shelf.

They lost another sale.

I think I'll start a counter on my webpage next to the Games Complete list listing all the sales lost to video game stores due to them failing to keep their product intact. I can't just say "gamestop/ebgames" however since a couple other stores in town also do this shit. Gamestop/ebgames is just by far the worst at it.

*update*

I now own Persona 3 Portable. I bought it at Wal-Mart for $44.83 - properly sealed.
owsf2000: (Default)
2010-06-16 12:31 pm
Entry tags:

ebgames lost another sale!

Thanks to their insistance on gutting their only copy of Disgaea Infinite to put on the shelf. At $19.99, even though it's essentially just a visual novel of sorts, it was cheap enough for me to want to buy it. So I went up to the counter and asked if they had a sealed copy. The clerk checked it out and informed me that it was their only copy.

He was going to call their other store in town to see if they had any unmangled product but I told him that was fine - I didn't have time to run across town. And it's true, I was on my way to work which is the only reason I was in that store. (Waiting for the bus.) I'm going to leave for work early today and go take a run up around the other store in town that will most likely have a copy. Last time this happened, with Mimana, they not only had an unmangled copy of the product, they were selling it 10 dollars cheaper. That was another reason why I didn't let the clerk call the other store. I didn't want to feel obligated to go buy it from the other store if I can potentially find it cheaper elsewhere.

I should start a counter on how much money ebgames/gamestop has lost due to their insistance on mangling product and calling it still new. With just these two games alone, that total is now up to $69.98. (49.99 and 19.99)
owsf2000: (Default)
2010-06-04 06:49 am
Entry tags:

Gamez Post (But not a rant)

Believe it or not, I'm still writing here and there about that brewing rant I mentioned in the last entry. Doesn't mean it's excessively long (yet) as days go by without me having time to look at it, but it it's already a good 9k. I might just end up posting it on my website and linking it here or something.

Anyway, in game news, I've completed Grandia 3 for the Games Complete List. I had completed it years ago, but that was before the start of the list. To add it, I must complete the game after I started it - so I did.

The game's longer than I remember, to be sure. But it still feels rather short. The dungeons themselves take a good hour or two each to complete. I'd have to sit down and think about which of the grandia games I like most. Grandia 3 is by far the prettiest of the bunch. There are a LOT of pre-rendered cutscenes. You wouldn't be wrong to think of it more as a somewhat interactive movie where the goal is to go from cutscene to cutscene. With bosses and monsters here and there.

The last boss has 128,000 hp. That seems like a lot until you consider if you have your characters properly buffed, they can each deal 2-4k damage per round. The problem is with surviving given the boss has a variety of attacks and it attacks quite quickly. It's command icon will spin around the circle twice or more in the time it'll take your own characters to go around. I can think of ways to better prep my characters for that battle all the same when I think back on it.

Grandia II I tended to like more for the actual fighting and bosses. Grandia Extreme I think was probably the most addictive however, with it's time sapping mana egg fusion functions. I made some pretty potent eggs to help cast spells. Grandia 3 has mana egg fusion as well, but it is seriously cut down compared to Extreme. All you can do is mix some eggs to get new eggs. In Extreme mana is held in the eggs, not the players. The spells are also held directly in the eggs. So mixing eggs got you new eggs, but also would increase the total mana in the new egg and potentially alter the characteristics of the spells it contains. Wider area of effect, stronger damage, knockback/cancel effects, faster cast time, etc. I made some awesome eggs back in 2004. ;)

Also, Disgaea (PSP) is technically "finished" but I'll be playing it for another few months it seems. Every time you complete the story you can play through it again - keeping your previous equipment, levels, and characters. Obviously it gets easier, but there are a few different endings, plus the PSP version has an extra Etna storyline which I'm currently going through. Each time I go through it I spend time buffing up character levels and equipment and bribing the Dark Assembly Senators so that they'll eventually approve the opening of the bonus gates/stories/whatever. Seems every time I try to get them to open them up the only senators that appear to vote on the decision are the ones that loathe me. It's all good tho. As when they refuse to pass a motion, you have the option to "Persuade by force". I'll eventually have a high enough level to kick the crap out of them and open the extra gates regardless. *grin*

Next up, I'll be starting in on the last of the original .hack games, vol 4 Quarantine. Not going to start that until Saturday at the earliest. For the handhelds, I'm not sure what game will be next but I have time to ponder it.
owsf2000: (Default)
2010-04-15 07:44 am
Entry tags:

PSP Batteries

Normally they sell for about 40-50 bucks around here locally. So it wasn't that hard for me to decide to buy the last two batteries at Zellers the other day that they were selling for 20 each. One of them was a Stamina battery (2200mAh) while the other was one of the older standard batteries (1800mAh). With this, I can feel a bit more at ease with the PSP. Odds are the PSP itself will die before I run out of functional batteries.... which means I should see about getting a second PSP in the future!

I don't particularly like rechargeables since eventually you know it's going to die. This is one plus I had for the PSP (non-Go variants) since it has an easily replaceable battery. Sony would probably get me on the PS3 train a little easier if they had controllers that had easily replaceable batteries. (As it is, your PS3 controller is fit for the garbage when it's rechargeable battery no longer holds a charge. The instructions given for removal of the battery in the instruction manuals is for the purpose of recycling, not replacement. Essentially you're not likely, or expected, to get the controller back together afterwards.)
owsf2000: (Default)
2010-04-07 03:14 am
Entry tags:

Game Hunting 2

As I suspected, Sakura Wars ~So Long, My Love~ for the PS2 was in stores today. Looks like it was officially released last friday so I guess that's why there was no copies around on the weekend. Either way, I think this is probably the last new release PS2 game I've been waiting on but I guess I'll see if NIS America or Atlus have anything else in store for me that went under the radar like Strange Journey did.

All the same, I probably won't get around to playing this until the fall. I still want to finish Red Ninja then finish off the .hack and Legacy of Kain series.

I had started playing Generation of Chaos on the PSP as well, but I'm thinking I'll shelf it again and pick a different PSP title to play with. I had thought this game was more RPG than strategy but it looks the other way around. I like those kinds of games but I don't have the energy right now to try to learn all the game mechanics for it. So instead, let's play Disgaea: Afternoon of Darkness instead!


*update*

Red Ninja complete! Next up will be .hack//Outbreak. Going to do a little more poweruping and prepwork in mutation before porting it over however.
owsf2000: (Default)
2010-04-03 04:18 am
Entry tags:

Game Hunting

Saturday/Tomorrow I'm going to go checking around at the stores. I have been waiting for a while now for "Sakura Wars: So Long My Love" to be released on the PS2/Wii. In particular I'm planning on getting the PS2 version since I hear it will have dual-audio and whatnot. According to Kotaku, it was released on Tuesday but I didn't see it at ebgames. I'll check the other stores to see if any others have copies. Gamezilla is the most likely bet I suppose.

Additionally on the PSP there's Mimana Iyar Chronicles. Seems somewhat interesting for a rpg so if I don't find Sakura Wars but find that one, I'll pick it up.

*update*

Found neither. I did however pick up a used copy of NanoBreaker for 4 bucks, and a copy of Shin Megami Tensei: Strange Journey new. (But I should be more careful buying those things in the future. I'll never get either the price tag or the ugly inventory control tag off without ruining the box. It was sealed, like I demand my games to be, but not shrinkwrapped since I guess they expect people to throw these boxes in the garbage just because there's a normal case inside. Oh well.
owsf2000: (Default)
2010-03-17 11:01 am
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Lunar: Silver Star Harmony

Well, picked up the limited edition copy of this at ebgames today since they had a sealed copy. I'm weak against extras. :P So them having a soundtrack and a few collectors cards included are basically what encouraged me to pick it up.

Now if only they'll stop remaking the first Lunar and do a Lunar: Eternal Blue Harmony. :P

So long as that has a similar limited edition version, I'll pick that one up as well.
owsf2000: (Default)
2010-03-07 10:51 pm

A Closer Look...

This is an article by Stan (A person who happens to post at Atari Age as well) taking a closer look at downloadable content for consoles that brings up the question as to whether or not it's really good for the video game industry overall. In particular, the views he tackles in particular are from the collector/gamer approach than the pure gamer approach.

I tend to agree with what he says, since I love having an actual physical collection. Proof of my purchase, and a far more solid reassurance that the games are actually there rather than on some corrupted hard drive/flash disk/etc.

One thing he didn't deal with however is that DLC is a bit more insidious than simply not being able to even get a game (secondhand or firsthand) 10 years down the road if you didn't buy it when it was first released. Sure you can back stuff up in some cases, but that's not always perfect either.

Consider Heavy Rain. A game that, unlike the DL-only Mega Man 10, has a physical disc that you buy. So for collectors, excellent! You can keep it! Display it! And 10 years later you can play it just the same as now right?!

Right?!

But Heavy Rain, like what seems to be an increasing number of modern games, has a lot of bugs in it. Enough so that on zero-day there was already a large enough patch to download and install that they packed in some origami for players to play with while waiting for it to download and install.

Ten years from now are those bug patches going to be (LEGALLY) available? It's not enough to say "I'm sure they'll do something to ensure gamers aren't affected when the time comes." Because that's nothing more than hopeful guessing. Unless you have some inside knowledge to the contrary, it's far safer to assume that players will be SOL since by then they already have your money.

So 10 years later you have your physical copy of the game and you go to reinstall it to play through it a few more times. At best, you have nothing more than a bug ridden game to enjoy. At worse, the PS3 might refuse to play it at all until you download the by then nonexistent bug patches...

I'm the type of gamer that:

1. Will go back years later and play through a game I've enjoyed in the past.

and

2. Buys so many games at times that it takes years before I even get around to PLAY it for the first time.

Seriously. I have about 20 games from as far back as 2008 that are still factory sealed. And many others before that which I opened and maybe played an hour of before getting distracted by the Next Big Thing that I was more interested in. (I do plan on getting back to Doom 3 at some point for instance.)

So what does this mean for me? It means I spend less money on current gen games ... period. Last thing I want to do is buy a game that I won't have time for for a year or three (but have to buy NOW since it likely won't be easily available by then) and by the time I finally get around to playing it, I find out there are massive game wrecking bugs in it and quite likely by the time I first try to play it the patches will no longer be available.

This is why I'm interested in knowing, in particular, whether there are bugs in modern games. I need it to determine if I will be buying a game or not. Minor bugs such as Cool Ass Weapon never actually dropping from a monster you defeat I can probably live with unless you need Cool Ass Weapon in order to complete the game. Game breaking bugs and annoyances however I plan on avoiding like the plague if possible. If I accidentally buy one with a massive bug patch, I'll probably play through it once then trade it in to go buy something else. Ideally tho I'd prefer to avoid purchasing it altogether.
owsf2000: (Default)
2010-02-26 04:59 am
Entry tags:

(no subject)

Here's another article from Kotaku. "What your $60 really buys". in a convenient pie chart that, according to people in the comments that claim to be (or claim to have been, or worked at, etc) owners and managers of game stores, is vastly over-estimating the retailer slice of 25%. They say the retailer portion is closer to 5-10 dollars. In effect, they make almost no money on new games at all.

Which of course is why they sell used games: To stay in business.

If a game store has to pay about $45 dollars to get a copy of the game, they have to sell at least 75% of the stock they bought before they actually start to see any profit. Further keep in mind that this is BEFORE the game store has to shell out for employee wages (such as they are) bills for things like electricity/heat, rent if they don't own their own land, land taxes if they do, as well as having money available to handle Unforeseen Circumstances. Broken water valve, theft, vandalism, etc etc. The list can go on.

So as a result of this, I find it rather easy to predict the end of video game stores eventually if the console makers and publishers successfully manage to castrate the used game market. And then what? Well let's see. Not everyone buys their games online. This will not affect some major chains that have the economic might to force publishers to sell cheaper in bulk (Like Wal-mart) but then those types of chains only deal with the either dirt cheap games or the major sure-fire hits. You're just not going to get the same variety available at a dedicated game store.

Do you see where I'm going with this? Can you see which foot the gun is pointed at? If game stores go under because they can't turn a profit when the used market is completely stamped out, the only chains that will still be around to sell games will be the super huge ones such as Wal-mart, Amazon, etc. Companies large enough to effectively say "Yeah we'll buy half a million copies, if you'll sell them for X dollars, otherwise we'll take none at all." <-- this kind of tactic would be devastating on all but the most popular 3-5 games on the go at any given time.

To clarify myself however, I do NOT agree with this bullshit about used games being sold for a couple dollars cheaper than brand new games. I do support the used game market in principle however so long as the games are sold for used game prices. (Which MUST be at least 50% off retail imo.)

Also, I'm still trying to get around the idea that console games these days seem to need installation. I thought that was one of the things we wanted to get AWAY from by moving away from PC gaming.

*edit*

Oh and just to comment about one commenter's smart ass pie chart about used game profits, he got the chart wrong. It conveniently leaves out whatever slice of the sale that was paid to the original owner of the game that the game store had to pay for the game in the first place. (For example: that 2-4 dollars Game Stop paid to Joe Sixpack for his used copy of NFL 2010) So really, the pie should be pac-man you insensitive clod!!1!!1!
owsf2000: (Default)
2010-02-23 03:26 pm

Soul Reavers

Both finished, and I'm surprised how fast they went overall. Granted I kept a faq handy for when I got stuck. Normally it would be some super obvious thing I overlooked or simply assumed I couldn't do. Overall, I don't think I used them TOO much.

I can't say I ran into any of the buggy shit in my play through of Soul Reaver 2, although I kept a couple save games handy just in case. Well, there was ONE instance where I had killed a thrall that had one of those shield keys in the air forge. Problem is, I killed him against the wall and the shield wasn't dropped. Or rather, I have a sneaky feeling it did drop - inside the wall. Either way I had to reload my last save to give it another go, and from that point on I was careful to kill those critters away from the walls.

I think the faq mentions various bugs and game freezing issues as being related to using reaver codes to gain skills and stuff before the story assumes you get it - something I didn't do.

Oh well, those games are down. Before I pop in Blood Omen 2 I'll take a break and work on some other games. Next on the list, as my backloggery currently indicates, will be a run through the first .hack game series. There may be a couple other games to go before Blood Omen 2 as well, like Crystalis or another grandia game, but we'll see how things go and how long it takes me to go through .hack.
owsf2000: (Default)
2010-02-10 11:57 am
Entry tags:

Mord's Project No Dollar

This is my counter code-word for EA's new Project Ten Dollar codeword described here. What it means is I won't be buying an EA game ever again. I'm sure this will be expanded to other publishers in the near future. For the sake of Sony and Microsoft and Nintendo, I hope it won't catch on amongst the producers so fast that I just say to hell with getting their console next year altogether.

The comments in the kotaku article make me puke as well. I dove back into them to read a bit more just to make sure they made me sick, and sure enough my first impulse was confirmed.
owsf2000: (Default)
2010-02-07 06:16 pm
Entry tags:

LOL

Yes, in an effort to stay awake I am updating the backloggery listing. As predicted, the Unfinished meter ran up so fast I apologize if anyone got whiplash watching it.

*update*

And I think I'm tapped out for the night, or at least for now. Still a lot to add - barely touched the more retro stuff and there's still more PS2 and GC to add. I guess this shows how much gaming I still have to do. ;) I better get Ar Tonelico cleared out this week!
owsf2000: (Default)
2010-02-05 05:16 am
Entry tags:

WTF.

Ok, it's probably a good thing I'm not registered at Kotaku to go making replies to fucking brain dead assholes, but I feel I must vent on a few tidbits. Also, before I start, I apologize to Kane right now as I know he tends to side with the other camp in this particular argument.

Anyhow, it starts with this:

"I do not understand how one can be against piracy but support used games. In much the same way as there are pirates who would never buy the game, there are people who flat out can't/won't buy new."

Feel my Rage )
owsf2000: (Default)
2009-02-23 12:42 am

Continuing

Still working on Ar Tonelico 2 some. The misc stuff and whatnot that aren't required to beat the boss. Getting all the IPD's caught and healed for instance, trying to get as many conversation topics as possible, etc. I know I can't get all the topics with Luca or Cloche without restarting but I did manage to finish off the topics with Mir/Jacqli.

Right now trying to beat that bugged boss, Raki, in the optional fights but... well, that game-freezing bug in the NA release that I have to put up with is a pain. Especially since her attacks otherwise don't hurt me much. I beat her twice already in optional fights at this point. When you beat the Child of Light in Ar Tonelico 1 5 times, she became one of your song magics. It'd be kind of interesting for that to be the case here as well, but I dunno if it will since I haven't bothered reading FAQs for the game. :P

I finished with creating all the various items as well and there should only be like 11 or so more IPDs to catch. Right now they don't seem to be anywhere so I'll just keep fighting regular monsters and doing random synthes until they pop up or something.

Otherwise, I hooked up my genesis and found that it's RF switch seems to have died. Got no picture at all just about but if I plugged in my headphones to it (it's a model 1) then I could hear the music fine. I bought a 3rd party switch today which is better... but still a lot of static on the screen. For this it could be the TV itself rather than the switch. I noticed that most of the consoles I have to plug in this way are fuzzy on the screen so... I might look around for a small 13" tv for these older consoles.
owsf2000: (Default)
2009-02-15 01:40 am
Entry tags:

Happy Day To You

As I commented in Kane's journal, I totally forgot about what day today is.

So I charged up my PSP in case I actually continue with the game I was playing on it but I probably won't play it until I've finished Ar Tonelico 2. I'm getting closer to the end I think, but I decided instead of rushing to the last boss and that horrible glitch on the 3rd-last-boss, I'll work up my levels a bit and try to finish collecting up the rest of the I.P.Ds, mass synth up all the creatable items, and defeat monsters for the synth ingredients I can't outright buy at a shop.

I've cleared Mir's cosmosphere, and got a hell of a lot of her conversation topics finished. Going to try to get the last ones if possible. I'm hoping they'll fall out as the items are created and found and the story progresses. Of course I suppose it's possible I've permanently missed some as well. Ah well, if that's the case then so be it.

I noticed that I haven't solved a game for my Games Complete list in ages as well, so I plugged in Mega Man 1 and whipped through it. As a result, that's added to my list. :) One thing to mention here is that I defeated Wily without the Pause Trick. You know, the ability to rapidly hit select over and over to pause the screen while Wily is taking damage from a weapon like cutman's boomerang or elecman's beam. Beat him fair and square this time! The second form is a piece of cake to avoid compared to the first form....
owsf2000: (Default)
2009-02-08 01:38 am
Entry tags:

Ar Tonelico 2

Don't get me wrong, I'm enjoying the game a lot. However I've been noticing that this game lacked a proper review of it's translated script with human eyes. Every so often there's an error that's so obvious that it trips you up as you read it. Granted it's easy to understand what they WANTED to say and continue, but still... the major attraction of Ar Tonelico is the conversations and story. It's the last thing you should let slip in quality.

Essentially, it looks like they cut costs by putting all of the text through a spellchecker. Every error that I've seen would not have been caught by a spellchecker, as the words are always spelled right. They just aren't the proper tense, or out of order, or sometimes a word is missing.

I don't recall seeing that happen in the first Ar Tonelico, but it's been a fairly long time since I've seriously played through it as well. It might have been that they were rushing to get this out at the last minute.

Ah well. I still think it's worth picking up for those who enjoy this kind of game. :)
owsf2000: (Default)
2008-12-17 08:43 am
Entry tags:

PC Gamez

My brother-in-law gave me a few PC games he no longer wanted yesterday. I find it disheartening in a way that the first question I asked myself was "what kind of DRM shit is on these things." ^^ But eh, the game industry brought that state of mind into being and gave it validity. :P

So I ask you guys, in case you already know to cut down on potential research on my own, what sorts of DRM crap is known to be on these games:

Baldur's Gate
Baldur's Gate II: Shadows of Amn
Diablo
Lands of Lore: The Throne of Chaos
Lands of Lore: Guardians of Destiny
The Elder Scrolls IV: Oblivion