owsf2000: (default)
owsf2000 ([personal profile] owsf2000) wrote2015-04-17 05:08 am
Entry tags:

Easy Fatality DLC BS

From the forbes article on it we have this:

"So while I don’t think that this “pay for easy fatalities” issue veers into gamebreaking territory, it is a somewhat sad indicator of the age we live in where developers are looking for new and innovative ways to charge you for things that would have been unthinkable even a short while ago. I suppose that’s capitalism, but I wonder where the limit is."

And this is the fundamental problem. People seem to assume there IS a limit to human greed. There won't be. They'll keep finding new ways to give you less, charge you more, and of course charge you more OFTEN.

There's not going to be a limit, no magical point where these people are going to sit back and say "ok... we're making enough money." At best it's going to be enough for them for now, but within a year's time they're going to have to repeat this year's sales but BEAT it by at least 20% before they become happy again.

There's a LOT more shit they can do to achieve this, and they know (like any good lobbyist or politician) that you have to take it in steps least you wake the herd. :P

Of course, all they have to do when they wake it is take half a step back and they're hailed a heroes that understand their customers. Yes, they do. But I don't think both sides are on the same page as to exactly what is understood.

[identity profile] kane-magus.livejournal.com 2015-04-17 05:11 pm (UTC)(link)
The only true limit that will actually matter is the one that is reached by the consumers, not the publishers, at which point the consumers say "No, that's it, that's too much, that's too far, we're not going to take this bullshit anymore," and then stop buying into the bullshit. When that limit is reached, then the publishers will have to stop doing this bullshit, whether they want to stop or not. It's not really up to the publishers to stop selling this horseshit (because they will never stop of their own volition), it's up to the consumers to stop buying this horseshit.

But then, as we already know, even though people like you and me have reached that limit long ago and have stopped buying the bullshit, the maddening, frustrating, disheartening truth of the matter is that the far more vast majority of consumers still blithely suck the shit down and ask for more, and even, more and more often lately, actually get militantly defensive about it if anyone tries to tell them that the stuff they're swilling down through the sewer pipe is actually shit and not chocolate. And the rest of us just have to either sullenly accept it or else simply bail out altogether. I'm leaning ever more toward the latter than the former. Not that the lack of my money buying their shit has been or will be missed in the slightest by the publishers who sell the shit, of course, because they still have so many other people in line waiting and eager to press their lips to the sewer pipe.

So with that said... yeah, I totally agree. You're absolutely right because there is, sadly, no limit whatsoever to how bad this shit can and will get, because most people simply don't care, just so long as they can do their fatalities with two or three less button presses, or whatever the next bit of ordure to come down the pipe into their smiling, stolid mouths may happen to be. And the publishers know this. They're banking on it, both in the sense that they're relying on it and in the sense that they're making mad bank on it.

"There's a LOT more shit they can do to achieve this, and they know (like any good lobbyist or politician) that you have to take it in steps least you wake the herd. :P

Of course, all they have to do when they wake it is take half a step back and they're hailed a heroes that understand their customers. Yes, they do. But I don't think both sides are on the same page as to exactly what is understood."
Yeah, exactly. And as easy evidence of that, just look at how many people still to this day praise CD Projekt Red to the high heavens for how "awesome" they supposedly are, despite their own blatant (http://kane-magus.livejournal.com/765446.html) bullshit (http://owsf2000.livejournal.com/109818.html). It's just that their bullshit isn't quite so stinky as that of the other guys (e.g. EA, Ubisoft, Activision, or, as seen here, Warner Bros. Interactive), and so people mistake that less stinky shit for smelling like chocolate, even though it's still feces.
Edited 2015-04-18 01:36 (UTC)