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So Epic Games is "trimming the fat" so to speak.
Found something before Kane for once! So the owner of the Epic Store, Unreal Engine, apparently Bandcamp, and a bunch of other things, is laying off 16% of it's workforce - about 870 or so jobs.
From the article: “For a while now, we’ve been spending way more money than we earn,” says the memo, sent to staff by CEO Tim Sweeney. “I have long been optimistic we could power through this transition without layoffs, but in retrospect I see that this was unrealistic.”
Perhaps if they just didn't throw money like crazy at game devs and publishers to release their games exclusively on the Epic Store, MAYBE they wouldn't have been bleeding money like water. Not to worry though - when the going gets tough due to mismanagement, the staff get going - to pay for mistakes of said mismanagement. Probably just my opinion, but it certainly looks to be the case.
From the article: “For a while now, we’ve been spending way more money than we earn,” says the memo, sent to staff by CEO Tim Sweeney. “I have long been optimistic we could power through this transition without layoffs, but in retrospect I see that this was unrealistic.”
Perhaps if they just didn't throw money like crazy at game devs and publishers to release their games exclusively on the Epic Store, MAYBE they wouldn't have been bleeding money like water. Not to worry though - when the going gets tough due to mismanagement, the staff get going - to pay for mistakes of said mismanagement. Probably just my opinion, but it certainly looks to be the case.
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See also: Wizards of the Coast/Hasbro, Unity, Embracer Group, Electronic Arts, Square Enix, Activision Blizzard, Microsoft, Google, Tencent, and an assload more like that.