owsf2000: (Default)
owsf2000 ([personal profile] owsf2000) wrote2017-11-30 04:21 pm
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Ys VIII Screw Up (End of November Update!)

So here we are at the end of November. This is essentially the original deadline NIS America gave itself for fixing the colossal screw up over Ys VIII localization.

To be sure, there is no patch. What's more is that they discovered after actually looking at what they had actually released that there's a lot more work to do than they originally thought.

A LOT more.

They're now saying, without giving a concrete date, they expect the patch to be done by "early 2018".

According to their blog, they've had to rewrite almost the entire script from the ground up, which meant re-recording almost everything for the voice acting. About the only thing they're keeping are battle noises and incidentals.

Now. If the script was so screwed up and unsavable that they had to toss out all the lines they recorded HOW THE HELL COULD THEY NOT HAVE NOTICED THE POOR QUALITY LONG AGO. I mean... we're assuming the voice actors were reciting the written script yes? The script that was completely tossed as unusable. And surely there were directors/managers/supervisors that had to listen to that shit as it was being recorded... so what the hell.

At present the Steam version is still delayed until the it's fixed because (comically) they want the patched version to be "the definitive version" of the game. Sorry guys, but the PS4 version that's on my 80 dollar disc is the "definitive version" I have. And it sucks that by being a supportive Day 1 customer I'm stuck with a version of the game that I have to patch online in order to play properly.
kane_magus: (Default)

[personal profile] kane_magus 2017-11-30 08:00 pm (UTC)(link)
Imagine how much time and money they'd have saved themselves if they'd, y'know, done it right in the first place? *eye roll*

"The hurrier I go, the behinder I get."