owsf2000: (Default)
owsf2000 ([personal profile] owsf2000) wrote2012-02-23 05:24 am

SkeleZombie Farm

On goldP's server we now have an active SkeleZombie farm. Essentially an XP farm that is fed by a skeleton spawner and a zombie spawner. Both spawners have maximum area of effect for spawning and feed into a single mobavator and holding room.

There are three switches.

1. Mobavator Switch - basically opens or closes access to the mobavator. When blocked, the mobs are stuck near their spawners. It prevents them from building up beyond 6 each.

2. Holding Switch - When you're ready to harvest, hit the switch and anything held upstairs will come crashing down - taking them down to near death. After that you throw a splash potion of healing in on them to get them all in one shot.

3. Item Collection Button - The kill box is 2 deep since in multiplayer mobs glitch out too much to reliably fall down a 1x1 hole. Items on the far block can't be reached normally so pressing that button will get them pushed forward.

The entire internal layout is covered with water. As a result there should be no chance of a surprise creeper showing up in the collection plate. The mobs collect, when active, at a rate of about 20-30 per minute.

.. There's almost 200 up there now in the time it took me to write this entry. Although admittedly it was already at 100 when I started. :P

The SkeleZombie farm is at New Fort, for any on the server that want to check it out. It's not far from the Record factory.

Post a comment in response:

This account has disabled anonymous posting.
If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting